Sunday, January 24, 2010

10 reasons why ur rendering looks nt perfect

I'm sure I'm only scraping the surface here, so I thought I'd ask the community, what are the key problems you see time and time again in 3d art?

Here we go...

1. There’s no point It doesn’t tell a story, it’s not advertising anything and it’s certainly not pretty. What exactly is the viewer getting from this? Nothing makes me close the window faster than a piece of art with no clear objective.

2. You use pre-made content Stock models are great for studios who want to save time and money by purchasing a pre-made model. But it has absolutely no place in your portfolio. Personally I find no pride in showing someone a render that I haven’t created entirely by myself, but that’s just me. If you don’t know how to model it, why not learn?

3. You’re copying something far more successful I love Wall-E as much as the next guy, but that doesn’t mean I try to mimic what a professional studio has slaved over for years on end. Why? Because unless it’s an uncanny comparison (which it won’t be) viewers will only spot it’s flaws.

4. You didn’t plan it on paper first It’s easy to tell when an artist failed to put their idea on paper first: it’s a confusing mess. They started with an idea, skipped the planning stage and jumped straight to their 3d program. Most artists cannot model/texture/render in 3d at the same speed as their imagination. The best thing you can do is put it on paper as soon as the idea strikes you, that way you have a reference in 2 weeks time when you’re sitting at your computer and asking, “what was I making again?”.

5. It’s cliche If I see another cave troll or big breasted warrior I’m going to puke. Be original and create something that everyone hasn’t already seen a thousand times.

6. It’s a test render Hey cool, you just got your head around the new array modifier! Don’t post it on the net. Test renders are exactly that. Tests. They are a learning experience that should remain on your hard drive.

7. It’s poorly lit Let me say this once and for all: Dark is not moody. If you want to create a moody atmosphere there are plenty of ways of doing it, but making your scene dimly lit is not one of them. Pick up a copy of Jeremy Birn’s Digital Lighting and Rendering to learn how to light your scene like a pro.

8. You don’t realise it sucks No one likes receiving bad feedback on their artwork, especially after you’ve spent weeks creating it, but to tell the hundreds of posters that they “just don’t understand it” is like throwing salt on the wound. If you want to progress as an artist you need to be able to take critiques on-board and learn from your mistakes.

9. It’s boring architecture Archiviz is great skill to have under your belt. There’s a lot of work available and it pays quite well, but that doesn’t mean it has to be boring and emotionless. Read my post on 10 Architectural renders that break the mold or watch Alex Roman’s amazing short The Third and the Seventh and you’ll pick up dozens of ways to make still architecture interesting.

10. It’s overly post-processed There’s nothing wrong with fixing the colour levels or altering the contrast in Photoshop, but when you start adding filters and chromatic aberration to hide your own incompetencies there’s a problem.

By :Andrew Price

Wednesday, January 20, 2010

Good model to share with u guys


Girl reference, i think it's quite nice.
make sure ur model has this kind of quality ^^

Sunday, January 17, 2010

Recommended Website : Parka Blog


http://www.parkablogs.com/

Wanna buy a book?Wanna know wht inside b4 buying?Here it is : Parka blog , a artbook review blog

Friday, January 15, 2010

The Third & The Seventh

Jason Loh would like to share this with u all :)

Saturday, January 9, 2010

Bouncing Ball Tutorial

Group Project for Marketing & Consumer Behaviour Class

Guys & Girls, do choose ur group members for it :)
4-6 persons a group ;D
i asked the lecturer earlier, we will need to do alot of write up from research n personal opinions.

So pick ur group mates wisely. All the best :)

Thursday, January 7, 2010

Maya 2010

Get your latest maya
Maya 2010 32 bit Part 1
Maya 2010 32 bit Part 2

Maya 2010 64 bit Part 1
Maya 2010 64 bit Part 2
Maya 2010 64 bit Part 3
Maya 2010 64 bit Part 4
Maya 2010 64 bit Part 5

Crack :
32-bit Crack
64-bit Crack

Wazzzzzzzaaaaaaaaaaaaaaaaaaa :(P

Hey guys welcome to DG085-1
It's bout time our class have our own blog for updates and sharing. Anyone from DG085-1who has an account on blogspot, please feel free to let me know I'll allow you to post on this blog.

Help each other with sharing, tutorials, outings and updates.

But seriously do refrain from posting things that may deem offensive, inappropriate, retarded stuffs :)
And please don't show off your work here, you can post it in your blog and we can link your blog here ;)

Have a nice day. Happy sharing.